![]() ![]() We are grittier and more adult type of harsh environment that we have for the player, which feeds into the survival aspects of the game, the crafting, you know, collecting everything that you can around you as you're playing. That's definitely the inspiration for Skull and Bones. It's not the Disney Jonny Depp, you know, Pirates of the Caribbean in reality. This time period was pretty brutal, right? It was, it was very cutthroat, very harsh. Q: Could you tell me how the Golden Age of Piracy influenced the game world?Ī: Sure, so Elizabeth Pellen, our creative director, when she came on about three and a half years ago, that was the big shift to go from, let's say kind of more of an arena, combat PvP oriented game to something that could be a new kind of reimagined, grittier pirate experience. But there are 12 unique ship types for launch. So, it's always good to have backup in your garage, so to speak, ready to go. ![]() Because you may end up you know, maybe losing a ship in combat or PvP or whatever. But at launch, there'll be 12 ships that you can craft, but you can craft up to 40 different copies of those chips. Q: How many ships can players manage at once? Are they limited to one, or can they go between categories?Ī: Well, what we want is the players to build them all, we want you to have your fleet eventually unlocked through the progression, which we call Infamy. But again, they're not the highest in cargo or maneuverability, so each one of the categories has some pros and cons. And then, of course, the firepower ships, they're going to be the heaviest damage dealing ships. They're very agile, but you give up in both other categories with cargo and firepower. They're about medium in firepower capability. They're like the slowest ships, they're harder to maneuver. Obviously, cargo, you can carry more, but there's a trade-off. The first bigger ships where you can put the weapons and armors on are the small ships, and yeah, they're in those three different categories. And then the ship you start out with, which is actually like our extra small ship, the Dhow is kind of the hunter-gatherer ship where you have the spear and everything. And then within those, there are a few sizes for launch. There's cargo, navigation, and firepower. RELATED: Multi-Game Ubisoft Forward Announced for SeptemberĪ: The ships in the game are broken into basically categories. The following transcript has been edited for brevity and clarity. Game Rant was recently able to sit down with Skull and Bones game director Ryan Barnard, where we talked about the ships, the pirate elements of the game world, the narrative at hand, and more. ![]()
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